
HOUSE OF VOICES
First person Psychological horror
Sept 2020 - Sept 2021
Description
House of Voices is a first-person psychological horror adventure, the main character is Brodie who has a particular condition called Dissociative identity disorder.
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When he decides to return to the house where he spent his childhood the Alters inside him reawaken. This phenomenon will mess with Brodie’s mind, putting him to test in an Identity predominance game.
My Roles
As the project system designer, I achieved relevant experience in feature and balancing design, giving birth to all game mechanics:
- The different types of interaction with the objects in the house
- The Inventory system
- The blackout system
- The stress mechanic and the dark/light system
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As the Project leader, I have guided the project achieving experience in Creative direction and producer objectives.