
FRIEDRICH IN TIME
Top down Action stealth
Nov 2019 – July 2020
Description
Friedrich In Time is an action stealth game with a top-down visual where we play as Friedrich, a portentous Chrono-scientist who travels from one era to another in order to steal and collect precious artifacts from the past.
My Roles
As level designer, I achieved experience in creating levels and enemies path-finding that incentivise the use of all the game features in a strategic and functional way, always giving importance to user learning and experience.
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As system designer I have increased my skills in creating original and fascinating weapons that still retain their affordance
- Slow time launcher
- Back time trap
- Rec time device
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As project leader I gain several experience in Team managment, Problem solving and Project organization.